New Book: Introduction to Linden Scripting Language for Second Life (coming soon)
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I am wrapping up a new book in Second Life. This book should be available from Amazon sometime in January. The book is titled "Introduction to Linden Scripting for Second Life". ISBN 1604390042. You can get a head start by reading some of the chapters that I have posted online here.
The Linden Scripting Language allows residents of the Second Life World
to program the three dimensional objects around them. Without this
programming objects built in Second Life are motionless and
non-interactive. Adding a script enables an object to interact with the
world around it. Second Life scripts allow objects such as cars,
planes, amusement park rides, weapons and other entertainment devices
to be created. This book teaches the beginning Second Life programmer
to make use of the basics of the Linden Scripting Language. Language
fundamentals, such as variables, loops, lists, events, functions and
state machines are covered. The book then moves to more advanced topics
such as user interaction and non-physical movement. Later chapters show
how to use the Second Life physics engine to create vehicles.
- JeffHeaton's blog
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